![]() ![]() Notice that this works a bit differently depending on how you model your shapes. Notice that the tool can thicken inward, outward, or both. This works for more complex shapes as well, like this vase shape, simply by selecting the top face. If you were to select the top and bottom of the cylinder, this would shell out just the cylinder walls. ![]() If we inspect this, you can see that it creates a solid shape with a thickness with the remaining walls. For example – with our cylinder, if we select the top face, then run the shell tool, it will remove your top face and create a shell of a thickness you dictate with the rest of your object. The first, and probably the easiest, is to activate the tool and select the faces from which you’d like to create a shell. This tool will remove the central material of an object to create a shell from the geometry you have selected. However, sometimes, you want to take a solid and remove the material on the inside, either to make it lighter, or to save on material, or sometimes this is just what the object needs to be, like a cup or a vase. If we were to inspect these objects, for example, you’d see a simple, solid fill inside of them. These are models that are completely enclosed with no holes. Remember that most of what we’ve talked about when working with Fusion 360 has been working with solid models. In this video, we’re going to talk about how to use the shell tool inside of Autodesk Fusion 360 to create hollow objects!ĭo you like these Fusion 360 Tutorials? Make sure to subscribe to my YouTube channel to stay up to date on the newest videos! Subscribe Here – The Fusion Essentials YouTube ChannelĪUTODESK FUSION 360 TOOL TUTORIAL PLAYLIST ![]()
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